Game Design Document


Vaporwave Initium:

End Goal:

Make a small prototype that incorporates ARPG/MUD concepts similar to Initium.

Who I am:

I am an accountant in Seattle. I am not trying to develop games to make money.

September 2024 I watched Brackeys How to make a Video Game - Godot Beginner Tutorial

I decided that I would ease into Godot Game Dev as a hobby. I tell my friends and family it is my sudoku, trying to stay sharp. Not trying to make money.

I have very little/no programing, sound design, art-ing, or story writing experience.

I have entered three godot game jams to challenge myself and learn how to make games. My three entries can be found here: 

: https://jaelfsmith.itch.io

I am particularly proud to have had someone play one of my entries and speak so well of it:

If anything I develop can be used by someone else, please do. I will make my progress available to any reasonable request.

Scope:

World: The world will be small. A starting area and an exploration range similar to finding and challenging the Troll King in Initium.

Mechanics:

  • Attack:
    • Weapon
    • Magic
    • Run
  • Explore:
    • Reveler New Areas
  • Experience:
  • Stats:
    • Strength
    • Dexterity
    • Intelligence
    • Charm
  • (Charm Mechanic)

Background

Description

Key features

Genre

Platform(s)

Concept art

Files

arpg_web.zip Play in browser
94 days ago

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