Game Design Document
Vaporwave Initium:
End Goal:
Make a small prototype that incorporates ARPG/MUD concepts similar to Initium.
Who I am:
I am an accountant in Seattle. I am not trying to develop games to make money.
September 2024 I watched Brackeys How to make a Video Game - Godot Beginner Tutorial
I decided that I would ease into Godot Game Dev as a hobby. I tell my friends and family it is my sudoku, trying to stay sharp. Not trying to make money.
I have very little/no programing, sound design, art-ing, or story writing experience.
I have entered three godot game jams to challenge myself and learn how to make games. My three entries can be found here:
I am particularly proud to have had someone play one of my entries and speak so well of it:
If anything I develop can be used by someone else, please do. I will make my progress available to any reasonable request.
Scope:
World: The world will be small. A starting area and an exploration range similar to finding and challenging the Troll King in Initium.
Mechanics:
- Attack:
- Weapon
- Magic
- Run
- Explore:
- Reveler New Areas
- Experience:
- Stats:
- Strength
- Dexterity
- Intelligence
- Charm
- (Charm Mechanic)
Background
Description
Key features
Genre
Platform(s)
Concept art
Files
NovaStrata
| Status | In development |
| Author | Jaelfsmith |
More posts
- Experience note86 days ago
Leave a comment
Log in with itch.io to leave a comment.